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Moinmoin,
hab die Seite eben geupdated und im Zuge dessen auch den Anzeige-Bug gefixt. Sollte nun wieder alles einwandfrei funktionieren.
Das einzige was noch nicht geht, sind die BBCodes aber da bin ich dran
s0 l0ng andi |
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Geschrieben von orangejuice |
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Diese Fragen sprengen in den letzten Tagen die Redaktion. Nach dem Sven sich in den letzten Tagen vermehrt mit Frauen getroffen hat um den Anschein zu erwecken, er sei Hetero, kommen jetzt Aussagen aus dem Kreise der besagten Frauen. Diese spielen stark auf die anhaltende "Schlaffheit" in eindeutigen Situationen an. Heute am 18.06.15 wurde Sven W. nun mit besagten Felix hinter dem örtlichen Aldi gesichtet, die Hosen heruntergelassen und in eindeutiger Stellung. Von anhaltender Schlaffheit war dort so rein gar nichts zu sehen. Wie immer halten wir Sie weiterhin auf dem laufenden. Verpassen Sie nicht unserer morgiges exklusiv Interview mit Felix M. und Sven W.
Danke , eure Spiegel Redaktion.
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Geschrieben von ShadyBaby |
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Das GTA V 2013 kommen wird, ist ja schon sicher. Was allerdings noch nicht soooo sicher ist, ob das Game auch für den PC released wird. Um das sicherzustellen bitte ich euch folgende Petition mitzusignen, damit wir auch in den Genuss von GTA V für den PC kommen
change.org/en-CA/petitions/rockstar-release-gta-v-on-pc
s0 l0ng andi |
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Geschrieben von orangejuice zuletzt geändert am 12.06.2015 - 14:48 Uhr |
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Counter-Strike: Global Offensive Beta Update Released
Maps:
Added St. Marc to Demolition mode.
Added and set quick match to cs_Italy
Added de_dust2_se. See blog for details.
Gameplay:
New weapons: Famas, Galil AR, P250, Dual Berettas
Demolition mode update
Match now consists of two 10 round halves
Weapon progression updated:
- CTs: m4a4, p90, ump45, deagle, nova, fiveseven, hkp2000, ssg08, awp, awp
- Ts: ak47, p90, bison, deagle, nova, tec9, glock, ssg08, awp, awp
UI
Added My Awards Achievements & Stats
Updated alerts animation
Games with a half-time now display that its the last round before halftime
Fixed final round not being called out in games with two halves
Fixed player getting a weapon upgrade on the last round before half-time/teamswap
Fixed some bugs where involving bot takeover scenarios
Fixed death message icon order - not penetration icon show up before the headshot so it makes sense in chronological order
Fixed some bad defusing text when spectating
Fixed "YOU ARE ON TEAM" panels not fading out properly
Fixed same panels not toggling visibility properly when toggling the scoreboard
When a CT is defusing, his ID shows the defuse icon now
Fixed scoreboard not showing from team selection menu
Restored ability to see when you unlocked an achievement on PC
Along with the hint, weapons now click when you change modes
Fix to not display the cash award message in the following cases:
The round just prior to halftime has ended.
It is not currently halftime
It is not the last round of the match (including the clinch victory early situation)
Space bar now changes camera mode and navigation text has been updated accordingly
Update to Match Set Up screen
Fix for PC video settings defaulting to COUCH
Modified "Playing on Team..." panel.
Visual update to mini-scoreboard
Maps
Dust
- Fix bug that allowed player to hop near wall and see into inaccessible area - replaced some nodraw brushes with textures to help fix these holes.
- Fixed bug where player clip limits jumping -removed player clip that was preventing them from jumping the full height.
Dust 2
- Fixed bug where player can toss bomb out of reach.
- Fixed bug where clip preventing jumping.
- Fixed bug where player was able to see out of map. -added some simple tops to this geometry.
- Fixed bug where player can hop near wall and see into inaccessible area.
- Fixed bug where clip limits jumping.
Lake
- Tree models were optimized
- Fixed bug where player gets stuck on the physics prop model of lumber, changed this to static props
- Increased the fade distance at which some of the bushes fade
- Nav fixes
- Fixed being able to get stuck between rock & shed.
- Adjusted start position of the upstairs doors into the bedroom and bathroom so there is better flow into those spaces.
- Adjusted some tree cards in the skybox, and perimeter.
- Pulled out a couple unneeded tree models in the 3dskybox to help with perf.
- Draw distance for the floaties in the water seems too near.
Train
- Adjusted fog per community feedback.
- Inferno
- Tightened up collision volumes for Inferno Objects bomb crate, bomb crate stack, and bomb tanks
Audio
Disabled unused sound entries. Adding back in two sets of bullet surface impacts.
Added semi-auto to auto switch sound
Ambient sound adjustments for dust, dust2, and Italy
Sound effects tuning
Pulled down volume of ammo pickup that's played at round start.
Pulled bell attenuation back to normal levels, only hear in and around terrorist spawn, no longer level wide.
Increased life on helicopter from 15 to 25 seconds, for chopper fade out.
UI timer click down to .35 volume
Effects
Grenade visibility - added self illum to colored stripe on thrown flashbang.
Tune effect for the C4's flashing indicator light.
Animations
Removed forearm slap, times and remixed clip out wave
Tune Terrorist run - Work on the arms and weapon.
Fix crouch fire leg wiggle in Terrorist aim
Fix for crouchwalk finger popping, found that stand had a sliding finger, now stabilized in Terrorist aim
Other Bug Fixes
Fix for spawning inside another player after halftime.
Fixing CSM entity related bug that could cause CSM shadows to be disabled when toggling between fullscreen and windowed when connected to a dedicated server.
Fixing red console errors with props that were set to use VPhysics, but have no collision hull.
Fixed bug where the main menu could be clicked through the custom game menu (resulting in both being drawn)
Cleaned up warnings in single player screen
Quelle: store.steampowered.com |
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Geschrieben von orangejuice |
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| TeamSpeak
3 Online
IP:
84.200.248.53:2010 PW: *intern*
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orangejuice: Nutzt den eigentlich noch jemand? :D | orangejuice: klaro. TS ist seit paar tage abgeraucht bzw. der Server dahinter.
| Swiss: :* | ShadyBaby: 2017, still online :D
| orangejuice: Alles Gute Windi :D | Archiv |
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